Contributing writer

Noah F. Houghton

Latest Content

The Sky is Yours Cover
Books

“The Sky is Yours”: A Twisted Future Consumed by Consumption

Set in what seems to be New York City several hundred years in the future, “The Sky is Yours” does not follow the traditional narrative arc expected of its ilk.

Screenshot from "Empires of the Undergrowth" Early Access gameplay
Arts

“Empires of the Undergrowth” Early Access Shows Promise

Ants: they’re creepy to some, cute to others, and inspirational to a handful of independent video game developers.

Middle-earth: Shadow of War
Arts

Monolith Production’s ‘Shadow of War’ is More(dor) of the Same

Its main draw is a slick combat engine employed to great effect alongside the Nemesis system.

Noah F. Houghton
Arts

Arts Vanity: Top 5 Stars

There comes a time in every galaxy’s life, as the impending heat-death of the universe edges ever closer, when a young set of stars and large spherical masses might look around and start to think, “Hey, those are some pretty nice giant balls of flaming gas which surround me in this dark matter sea."

The Last Kingdom
Arts

Top Five: Historical Dramas

Perhaps the most relevant show on this list in the face of current events is “The Americans.”

'Rick and Morty' Season 3
Arts

‘Rick and Morty’ Finale Caps Off Season of Change

It is particularly striking that the season finale functions as something of a reset button for the Sanchez-Smith family in a season which has been explicitly about change.

Senua from "Hellblade"
Arts

‘Hellblade: Senua’s Sacrifice’ is a Short but Singular Experience

It’s a great single-player experience that you might not want to play again after you beat it, but it’s a hell of a time while you’re on that first run.

Hellblade: Senua's Sacrifice
Arts

An Interview with Dominic Matthews of ‘Hellblade: Senua’s Sacrifice’

In Hellblade, everything’s very intimate—the camera is very close to Senua. It’s brutal, and it’s very visceral, so combat is different.

Stellaris
Arts

War and Peace in Space: 'Stellaris: Utopia' Enhances Galactic Empire Sim

I’ve poured many, many hours into "Stellaris,” and I can tell you that it’s worth your time.

theamericans
Arts

Recap: No Lines Left to Cross in 'The Americans'

​“The Americans” is doing its best to juggle a number of plotlines in its fifth season. That makes for great storytelling, but it can also make for particularly confusing episodes when the directors choose to advance too many of them at once.

theamericans
Arts

Recap: No One’s The Good Guy in ‘The Americans’

The season is definitely slower than previous ones; that hasn’t changed. But it might be less of an issue than I first thought, because these first few episodes, taken together, constitute the beginning of a metamorphosis for both Stan and the Jennings.

masseffectgame
Arts

Despite Pre-Release Concerns, ‘Mass Effect: Andromeda’ Is Worth Playing

Not only are the environments large enough in scope and scale to be imposing—more importantly, the game will require a lot of your time.

theamericans
Arts

Recap: A Plague Upon Their Grain

This season continues to build on the work of the initial seasons, but I have to wonder if the dramatically slowed pace will undercut that success.

theamericans
Arts

Nothing Stays Buried in ‘The Americans’ Season Five Premiere

Joe Weisberg, former C.I.A. officer and creator/producer of “The Americans,” has earned my trust with four mostly incredible seasons of television. It must be said, however, that this was not the triumphant return to the small screen that could be hoped for, perhaps even expected, from the show.

twd
Arts

‘The Walking Dead’ Midseason Premiere Shambles Further from Series Roots

There’s a startling and sudden dearth of the realism that once made the show such compelling television.

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