If you like open-world RPGs and are looking for one to sink hundreds of hours into, this should be your next purchase.
Ants: they’re creepy to some, cute to others, and inspirational to a handful of independent video game developers.
Its main draw is a slick combat engine employed to great effect alongside the Nemesis system.
It’s a great single-player experience that you might not want to play again after you beat it, but it’s a hell of a time while you’re on that first run.
In Hellblade, everything’s very intimate—the camera is very close to Senua. It’s brutal, and it’s very visceral, so combat is different.
I’ve poured many, many hours into "Stellaris,” and I can tell you that it’s worth your time.
Not only are the environments large enough in scope and scale to be imposing—more importantly, the game will require a lot of your time.
The Harvard Crimson discusses upcoming game "Through the Woods" in a Q&A with Dan Wakefield.
While plummeting towards a defunct, long-abandoned ship still in orbit around the moon, a hauntingly beautiful smoky jazz piece plays over the speakers. Once you’re on the ship, you begin your game-long conversation with Kaizen, the ship’s onboard AI.